﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace SSP
{
    [Serializable]
    class SSPBackgroundElement
    {
        public int Y { get; set; }
        public int X { get; set; }
        public string ElementName { get; set; }
        public float Scale { get; set; }

        public SSPBackgroundElement(int xPos, int yPos, float s, string name)
        {
            X = xPos;
            Y = yPos;
            Scale = s;
            ElementName = name;
        }
    }
}
